343 Industries is now in charge of all things Halo, and their first change will be tweaking some of the elements of Halo Reach. Key specific changes will come to the Armor Locking ability, Reticle Blooming, Enhancing the pistol to behave like the Halo: CE firearm, and Sword Blocking. From the Halo Waypoint Forums:
"Make damage bleed to health through shields possible.
Make reticle bloom configurable.
Modify Armor Lock.
• Sticky grenade will not be nullified if you use Armor Lock after being stuck.
• Damage received while in Armor Lock is transferred to remaining Armor Ability energy.
• How much the damage depletes your Armor Lock energy is configurable.
Modify Active Camo.
• Reduce the bonus time the player gets in Active Camo while standing still.
• Reduce the overall length of time the player can be in Active Camo.
Remove Sword block.
• Disable the ability to block Sword attacks using melee with anything other than another Sword.
Implement the classic Magnum from Halo: CE.
Enable playing Co-Op Campaign and Firefight without requiring a HDD."
These changes will no doubt change how we play Reach, and may meet with resistance from those who have been playing since it's launch. It's also important to note that these changes are not set in stone, and may change before the update.
-Source-
Halo Waypoint Forums
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