Posted by : driou Thursday, August 20, 2009

Infinity Ward's Robert Bowling has posted on his blog about how Modern Warfare 2 is utilizing a technique called texture streaming.

"A major component in the new engine tech that has the greatest impact on these enhancements is our new hi-res Texture Streaming functionality. Texture streaming allows our designers the freedom to make much larger environments, like the scene below, while also increasing the amount of detail on the characters, and environments in the vicinity of the player."

Wanna see how it works? Check out this Screen-shot:























Now This One:




















Can you see the differences? To me, everything looks much sharper and crisp in the second Picture and in Motion, it must look pretty awesome. I can NOT WAIT for this game!!

Source Fourzerotwo

Welcome to The Button Presser

Copyright © The Button Presser | Powered by Blogger