Showing posts with label Opinion Pieces. Show all posts
5/30/17 8:30PM |

E3 has always been a magical time for those in the games industry and eager consumers and E3 2017 looks to be no different. As a gamer, I look forward to the genuine excitement surrounded around the yearly event. From the surprises from the press conferences, to the games and interviews from my favorite developers, I always share a gleam of excitement to my friends as we've discussed the latest confirmation of rumors and what we saw as the next big game.
This year, we'll have plenty of sequels and remasters to get into and I can't wait to see what will become the next new awesome IP to steal the show. Here's a quick breakdown of what I expect from the big three console platforms as well as what PC gaming will bring to E3 2017:
Sony - Big games, a price drop, and a surprise that will blow everyone away.
Nintendo - Celebration of Nintendo Switch sales and a strong lineup of software for the new platform, all from their separate web stream.
Microsoft - A public look at the Scorpio console and the games that will make it a must-buy. I also expect for a price drop to come for the Xbox One console and a solid lineup of new games to play.
PC - A great lineup of multiplatform games that will focus on 4K resolution and exhibitors bringing affordable gaming rigs to the show floor.
While E3 is partially going public this year by offering consumers the chance to buy passes to the event, much of the greatness will come from the livestreams available from your favorite gaming outlets. Geoff Keighley will also bring it with some awesome coverage and interviews as he always does.
So, will greatness await from E3 2017? I believe so, so stay tuned two weeks from now to see how it all plays out!
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E3 has always been a magical time for those in the games industry and eager consumers and E3 2017 looks to be no different. As a gamer, I look forward to the genuine excitement surrounded around the yearly event. From the surprises from the press conferences, to the games and interviews from my favorite developers, I always share a gleam of excitement to my friends as we've discussed the latest confirmation of rumors and what we saw as the next big game.
This year, we'll have plenty of sequels and remasters to get into and I can't wait to see what will become the next new awesome IP to steal the show. Here's a quick breakdown of what I expect from the big three console platforms as well as what PC gaming will bring to E3 2017:
Sony - Big games, a price drop, and a surprise that will blow everyone away.
Nintendo - Celebration of Nintendo Switch sales and a strong lineup of software for the new platform, all from their separate web stream.
Microsoft - A public look at the Scorpio console and the games that will make it a must-buy. I also expect for a price drop to come for the Xbox One console and a solid lineup of new games to play.
PC - A great lineup of multiplatform games that will focus on 4K resolution and exhibitors bringing affordable gaming rigs to the show floor.
While E3 is partially going public this year by offering consumers the chance to buy passes to the event, much of the greatness will come from the livestreams available from your favorite gaming outlets. Geoff Keighley will also bring it with some awesome coverage and interviews as he always does.
So, will greatness await from E3 2017? I believe so, so stay tuned two weeks from now to see how it all plays out!
8/15/13 1:00PM |
My Two Caps are opinion pieces regarding current events in the gaming industry. They are my personal thoughts, my two cents if you will, but I love the Fallout games, so I made it caps instead. Please don't sue me!
When a new Call of Duty arrives nowadays, I'm usually one to pick it up on the day of release, go through the game's campaign mode, and then play multiplayer for a month or so with friends before moving on to new titles to play. It wasn't always like that though -- Call of Duty 4 changed the multiplayer front for many players, and it had me hooked for months on end. From there, each release had me playing the game less and less, but I still enjoyed my time with the games.
While I have no problem with the series arriving each year, it was beginning to lose my attention more and more each time. This is why I hope that Call of Duty: Ghosts will change things a bit, and from the game's multiplayer reveal, that looks to be the case with some of the cool new features it brings to the table for the popular online mode.
Ghosts doesn't look to revolutionize things like the original Modern Warfare did, but instead reinvigorate multiplayer a bit by adding in some great elements that have been around in various other multiplayer titles.
We all love to create and customize characters, whether its playing games like Mass Effect, Saints Row, Skyrim or Fallout, and that also goes for online titles like Halo and the wide array of MMOs to check out. This new addition of customizing your soldiers in Ghosts is very welcome, and now we'll be able to customize our own group of A.I soldiers and create personal squad members to use and level up in the game's new multiplayer modes.
I love playing games with bots, and COD: Ghosts is taking that further by giving everyone options whether they want to play online or offline with friends or downloaded squads.

While not every bit of the game's maps will be destructible like the earlier Red Faction titles or the upcoming Battlefield 4, Ghosts has a few dynamic map setups, so specific areas of the game can be changed with explosives to mix up the layout a bit and can even catch enemies off guard with surprise attacks. So many people play the game though, so these traps will probably all be discovered Day 1, but there's always DLC!
Developers on the game have discussed the advantages of next generation hardware, but if you plan on picking up the game for 360 and PS3, you won't be missing out on everything Ghosts has to offer. From what I've read about the game, the visual and sound fidelity of the game will be impressive on the next gen consoles, but current gen versions will still look great and contain everything that the new versions will have.
Another neat thing about the game is that if you were to purchase the 360 version and buy the Season pass, you could later transfer your COD information and the DLC to the Xbox One, and this also pertains to the PS3 and PS4 versions as well.
When November 5th comes around, we'll truly see how long Call of Duty: Ghosts will stay in our game trays, but if everything in the reveal was accurate, the answer may be for quite some time!
[Image Sources: GiantBomb]
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My Two Caps are opinion pieces regarding current events in the gaming industry. They are my personal thoughts, my two cents if you will, but I love the Fallout games, so I made it caps instead. Please don't sue me!
Refreshing Duty
When a new Call of Duty arrives nowadays, I'm usually one to pick it up on the day of release, go through the game's campaign mode, and then play multiplayer for a month or so with friends before moving on to new titles to play. It wasn't always like that though -- Call of Duty 4 changed the multiplayer front for many players, and it had me hooked for months on end. From there, each release had me playing the game less and less, but I still enjoyed my time with the games.
While I have no problem with the series arriving each year, it was beginning to lose my attention more and more each time. This is why I hope that Call of Duty: Ghosts will change things a bit, and from the game's multiplayer reveal, that looks to be the case with some of the cool new features it brings to the table for the popular online mode.
Ghosts doesn't look to revolutionize things like the original Modern Warfare did, but instead reinvigorate multiplayer a bit by adding in some great elements that have been around in various other multiplayer titles.
We all love to create and customize characters, whether its playing games like Mass Effect, Saints Row, Skyrim or Fallout, and that also goes for online titles like Halo and the wide array of MMOs to check out. This new addition of customizing your soldiers in Ghosts is very welcome, and now we'll be able to customize our own group of A.I soldiers and create personal squad members to use and level up in the game's new multiplayer modes.
I love playing games with bots, and COD: Ghosts is taking that further by giving everyone options whether they want to play online or offline with friends or downloaded squads.
While not every bit of the game's maps will be destructible like the earlier Red Faction titles or the upcoming Battlefield 4, Ghosts has a few dynamic map setups, so specific areas of the game can be changed with explosives to mix up the layout a bit and can even catch enemies off guard with surprise attacks. So many people play the game though, so these traps will probably all be discovered Day 1, but there's always DLC!
Developers on the game have discussed the advantages of next generation hardware, but if you plan on picking up the game for 360 and PS3, you won't be missing out on everything Ghosts has to offer. From what I've read about the game, the visual and sound fidelity of the game will be impressive on the next gen consoles, but current gen versions will still look great and contain everything that the new versions will have.
Another neat thing about the game is that if you were to purchase the 360 version and buy the Season pass, you could later transfer your COD information and the DLC to the Xbox One, and this also pertains to the PS3 and PS4 versions as well.
When November 5th comes around, we'll truly see how long Call of Duty: Ghosts will stay in our game trays, but if everything in the reveal was accurate, the answer may be for quite some time!
[Image Sources: GiantBomb]
comments powered by Disqus
7/29/13 5:00PM |
My Two Caps are opinion pieces regarding current events in the gaming industry. They are my personal thoughts, my two cents if you will, but I love the Fallout games, so I made it caps instead. Please don't sue me!
It's been awhile since I've done a 'My Two Caps', so I decided to make this one extra long, but I feel like it's something positive regarding videogames. The main two topics that I want to touch on is Grand Theft Auto 5, and the feeling of playing a highly awaited game for the first time with GTA: San Andreas.
You've read all the rumors and official information, glanced over the countdown timer throughout the days, watched all the trailers, discussed it in great detail with friends, payed it off at your local retailer, and now you're sitting down to play the game you've been waiting for since its announcement. It's a feeling that only happens every so often, and it's one you'll never forget.
Playing an anticipated for the first time is always great. Part of the magic is that it only occurs a few times each year, depending on the number of titles that you're looking forward to.
One of the first occasions that I remember waiting for a title was for Grand Theft Auto: San Andreas. A bit before its release, I would view through all my gaming magazines about the game, and imagine all the cool scenarios that could happen when it was turn to play it.
I spent a good amount of time replaying Vice City as well, as I knew I probably wouldn't be going back to it for a while. I didn't skip school or anything when the day finally came, but it was all I could think about as I went through another seven hours of 11th grade.
Back when Movie Gallery was around, I usually went there to buy and rent games, and called when I got home from school just to make sure they're were copies left. I wasn't very knowledgeable about all of the gaming practices then, so I didn't realize that the game was a huge deal, so of course there would be plenty of copies available, which the employee told me over the phone to reassure me. Surely enough, my step-mom arrived from work with a shiny new copy of the game, and it was off to play as CJ.
A new GTA always bring a new question in terms of what you'll do first. Missions? Rampage? Explore? For me, I ultimately decided to explore for about an hour. While the visuals don't necessarily hold up now, at the time San Andreas looked amazing to me. It's a game I still play now, with the addition of some great visual mods on the PC version of the game. But in 2004 on the PS2, I felt content with everything that the game offered.
San Andreas believe it or not, actually made me a better student. I made sure that all of my homework and studying were completed for the day, sometimes even before I got home, just so I could have any 'academic distractions' out of the way as I tried to help Grove Street and Sweet reclaim what was theirs. My school bus usually arrived at 7:30am most days, so I began getting up at 6am to play a bit before then instead of my usual time of seven in the morning.
At school, the game was on everyone’s mind. People would talk about how they would just keeping saving the game to pass time, so that they could go to the gym more often and increase CJ's muscle and stamina, and also how it was better to only eat the salad meals from Cluckn' Bell or Burgershot, and Well Stack Pizza Company.
Some talked about how they took over all of the main territories from the Ballas, not knowing that after a few hours you had to leave Los Santos, thus erasing all of that progress.
My time with the game lasted for months. It wasn't until later on that I decided to look up cheats and things like that, so in the meantime I would just go through the flow of the game, doing missions here, and a few rampages there.
Grand Theft Auto: San Andreas is one my favorite games of all time, and part of it was due to my own personal anticipation for the game. I'll never get to experience it for the first time again, but a game GTA game is just around the corner!
As of the posting of this article, GTA 5 is 49 days away. Time has been flying by for the game's release pretty fast if you remember that the game was announced in October of 2011, with six official videos being released for the game so far (Official Trailer 1 and 2, 3 Character-specific trailers, and then the latest Gameplay trailer). It's awesome that the wait for those titles is just about over, and the game is sure to be a massive hit when it finally arrives on September 17th.
If there's one thing about GTA 5 that excites me, it would probably be the size of the game. While I'm very interested in getting to play three distinct main characters and see how their roles play out throughout the game, the ability to explore the massive Los Santos areas is going to be the real treat for me.
Ever since the Lost & Damned DLC expansion was released for GTA IV, motorcycles have been one of my favorite modes of transportation in open-world titles, and being able to drive around Los Santos in when is something I can't wait to do.
I also hope that with a game that is going to be bigger than Red Dead Redemption, San Andreas, and GTA IV combined, there will be more buildings to enter and check out. Toward the end of the Gameplay trailer, an online player is seen looking out into the city as others drive around in cars, helicopters, and jets, which hopefully means that we'll all get to have our own interior places to check out.
For singleplayer, it seems like Micheal’s house will be full of activity, as you'll be able to interact with his wife and children as they go about their routines, while Franklin looks to hang out with his friend Lamar, as well as his loyal dog Chop, who appears on the game's map during the gameplay trailer.
With less than two months to go, all we need is a glimpse of multiplayer to see, and then I'll have all the great details I need to actually stop thinking about the game for a while and get back to clearing out my backlog of games!!
[Image Sources| GTASanAndres.net | GTAV.net]
comments powered by Disqus
My Two Caps are opinion pieces regarding current events in the gaming industry. They are my personal thoughts, my two cents if you will, but I love the Fallout games, so I made it caps instead. Please don't sue me!
Grove Street is King!
It's been awhile since I've done a 'My Two Caps', so I decided to make this one extra long, but I feel like it's something positive regarding videogames. The main two topics that I want to touch on is Grand Theft Auto 5, and the feeling of playing a highly awaited game for the first time with GTA: San Andreas.
You've read all the rumors and official information, glanced over the countdown timer throughout the days, watched all the trailers, discussed it in great detail with friends, payed it off at your local retailer, and now you're sitting down to play the game you've been waiting for since its announcement. It's a feeling that only happens every so often, and it's one you'll never forget.
Playing an anticipated for the first time is always great. Part of the magic is that it only occurs a few times each year, depending on the number of titles that you're looking forward to.
One of the first occasions that I remember waiting for a title was for Grand Theft Auto: San Andreas. A bit before its release, I would view through all my gaming magazines about the game, and imagine all the cool scenarios that could happen when it was turn to play it.
I spent a good amount of time replaying Vice City as well, as I knew I probably wouldn't be going back to it for a while. I didn't skip school or anything when the day finally came, but it was all I could think about as I went through another seven hours of 11th grade.
Back when Movie Gallery was around, I usually went there to buy and rent games, and called when I got home from school just to make sure they're were copies left. I wasn't very knowledgeable about all of the gaming practices then, so I didn't realize that the game was a huge deal, so of course there would be plenty of copies available, which the employee told me over the phone to reassure me. Surely enough, my step-mom arrived from work with a shiny new copy of the game, and it was off to play as CJ.
A new GTA always bring a new question in terms of what you'll do first. Missions? Rampage? Explore? For me, I ultimately decided to explore for about an hour. While the visuals don't necessarily hold up now, at the time San Andreas looked amazing to me. It's a game I still play now, with the addition of some great visual mods on the PC version of the game. But in 2004 on the PS2, I felt content with everything that the game offered.
San Andreas believe it or not, actually made me a better student. I made sure that all of my homework and studying were completed for the day, sometimes even before I got home, just so I could have any 'academic distractions' out of the way as I tried to help Grove Street and Sweet reclaim what was theirs. My school bus usually arrived at 7:30am most days, so I began getting up at 6am to play a bit before then instead of my usual time of seven in the morning.
At school, the game was on everyone’s mind. People would talk about how they would just keeping saving the game to pass time, so that they could go to the gym more often and increase CJ's muscle and stamina, and also how it was better to only eat the salad meals from Cluckn' Bell or Burgershot, and Well Stack Pizza Company.
Some talked about how they took over all of the main territories from the Ballas, not knowing that after a few hours you had to leave Los Santos, thus erasing all of that progress.
My time with the game lasted for months. It wasn't until later on that I decided to look up cheats and things like that, so in the meantime I would just go through the flow of the game, doing missions here, and a few rampages there.
Grand Theft Auto: San Andreas is one my favorite games of all time, and part of it was due to my own personal anticipation for the game. I'll never get to experience it for the first time again, but a game GTA game is just around the corner!
We're going back to Los Santos soon!
As of the posting of this article, GTA 5 is 49 days away. Time has been flying by for the game's release pretty fast if you remember that the game was announced in October of 2011, with six official videos being released for the game so far (Official Trailer 1 and 2, 3 Character-specific trailers, and then the latest Gameplay trailer). It's awesome that the wait for those titles is just about over, and the game is sure to be a massive hit when it finally arrives on September 17th.
If there's one thing about GTA 5 that excites me, it would probably be the size of the game. While I'm very interested in getting to play three distinct main characters and see how their roles play out throughout the game, the ability to explore the massive Los Santos areas is going to be the real treat for me.
Ever since the Lost & Damned DLC expansion was released for GTA IV, motorcycles have been one of my favorite modes of transportation in open-world titles, and being able to drive around Los Santos in when is something I can't wait to do.
I also hope that with a game that is going to be bigger than Red Dead Redemption, San Andreas, and GTA IV combined, there will be more buildings to enter and check out. Toward the end of the Gameplay trailer, an online player is seen looking out into the city as others drive around in cars, helicopters, and jets, which hopefully means that we'll all get to have our own interior places to check out.
For singleplayer, it seems like Micheal’s house will be full of activity, as you'll be able to interact with his wife and children as they go about their routines, while Franklin looks to hang out with his friend Lamar, as well as his loyal dog Chop, who appears on the game's map during the gameplay trailer.
With less than two months to go, all we need is a glimpse of multiplayer to see, and then I'll have all the great details I need to actually stop thinking about the game for a while and get back to clearing out my backlog of games!!
[Image Sources| GTASanAndres.net | GTAV.net]
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